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Dosbox vsync opengl
Dosbox vsync opengl





dosbox vsync opengl
  1. DOSBOX VSYNC OPENGL DRIVER
  2. DOSBOX VSYNC OPENGL CODE
  3. DOSBOX VSYNC OPENGL FREE
  4. DOSBOX VSYNC OPENGL WINDOWS

Need also to verify if i can gain more touching other things, for now my best settings are:Įdit: solved the problem in MK1. Using "desktop" i also noted a thing, when you come back from fullscreen mode -> to window mode, the dosbox window will be placed not at the center of the screen as it should but at top-leftĪlso, from this version i'm not able to run Mortal Kombat 1, i got a black screen. Thanks for tests and thanks again to Capehill for all help of late was able to make it working and i'm experimentingīut on Sam440 to gain the same speed as before i changed thatįullresolution = original (instead of desktop) Those who in interest, plz do check if all ok and no regressions being made You, of course, can delete it if you don't need it, or regenerate your own one (ctrl+f1). Add default mapper file (in which assigned \ key, as by default it didn't work for most). All work is done by DOSBox-staging maintainers, I only adapt to os4. New config file which reaches all the current DosBox's changes level and not being stuck on 10 years old DosBox version. On exit for them), and who help to pinpoint issues with losing focus when use "texture" or "texturenb" outputs.

DOSBOX VSYNC OPENGL FREE

While "opengl" renderer (which works over MiniGL) and "opengles2" renderer (works over ogles2.library) do work too, they didn't give any benefits over "compositing", so compositing is the best choice.īig thanks to Capehill who fix OpenGL and OpenGLES2 renderers in SDL2 to make them works on OS4, who help to deal with "deadlocks" caused by using SDL_LockTexture/SDL_UnlockTexture instead of SDL_UpdateTexture in DOSBox's SDL2 code, who help to deal with detecting the cause of crashes on exit when using OpenGL renderer (was caused by not free resources properly on exit, which on other oses didn't happen as oses do clean or resources If texture_renderer will be anything else it will fallback to compositing. Possible values for "texture_renderer" on OS4 when output=texture or texturenb: auto, compositing, opengl, opengles2, software. "texture" is just with added bilinear filtering, so to blur a little, while "texturenb" do scaling as it. Possible values for "output" on OS4 now are: surface, texture, and texturenb. So you can set any size of window mode or of fullscreen mode and everything will be scaled (even those games which can't be scaled by "scaler" option). That, in turn, means, that instead of "surface" output you can use "texture" or "texturenb" one ("texture" is the default in config now) which will do free autoscaling for you. Made output=texture and texturenb (and related texture_renderer suboptions) working Fix for first track not having increased seconds in DosNavigator's CD-Player played when mounted as CD (c) Krcroft Fix for DosNavigator's CD-Player when playing past track 15 (before you can't) (c) ripsaw8080 Have partial DAE support for compressed Redbook-compliant tracks play them without distortion as it was with original DosBox's code.ģ). play music files from HDD as CDDA tracks (so things like GOG's HMM3 works).Ģ).

DOSBOX VSYNC OPENGL CODE

Replaced CD_ROM based code from the original DOSBox in favor of code from "DOSBox-staging" fork, where after a lot of testing everything was rewritten to be big-endian aware.ġ).

DOSBOX VSYNC OPENGL WINDOWS

On Windows best to use LAV filters and MPC-HC as VLC has bugs in that codec, BSPlayer not very kind too. Emotion currently has some issues with, but Frank will fix it probably as well. To play it on AmigaOS4 directly without conversion you may use Mplayer. The codec used there are ZMBV (Zip Motion Blocks Video) developed especially for DosBox as DosBox Capture Codec. Big-endian fixes for video recording via "ctrl+alt+f5" for broken sound (c) dreamer Big-endian fixes for saving screenshots via "ctrl+f5" in 15/16/32bit modes (c) Dreamer & Jmarsh

DOSBOX VSYNC OPENGL DRIVER

Now colors render correctly for that driver (c) Jmarsh It didn't give any benefit, and that how it was done in original DosBox. Registered via application library to be able to disable screen blanker engine while DOSBox running (to prevent related issues). What new in compare with last os4depot release: Version for the fast check before it goes to os4depot:







Dosbox vsync opengl